The effect of using games in teaching conservation

2685 days ago
"We compared students? perception, learning and behavioural responses to the treatments, including measures of student personality types and learning styles as explanatory variables" #UNMSoundBite #Games #Conservation https://t.co/ePE6ARpxDg https://t.co/qQf4Jg6Mak
2685 days ago
"Given the potential to enhance engagement and motivation, environmental educators have utilised #games to teach and learn" #UNMSoundBite #Conservation https://t.co/CSPPUCzxsR https://t.co/tOuMUewWvL
2685 days ago
RT @UNMCProvost: "Conservation education aims at developing lifelong knowledge and skills elevant for #conservation action" #UNMSoundBite…
2685 days ago
"Conservation education aims at developing lifelong knowledge and skills elevant for #conservation action" #UNMSoundBite #Games #Conservation https://t.co/V0HpckTQ2x https://t.co/l5QCmflDhr
2685 days ago
"Experiential #games provides a novel approach to conservation teaching" #UNMSoundBite #Conservation https://t.co/6z4MOVaW8p https://t.co/9vmhmbi1Qt
2686 days ago
"We noted the frequency of joyful behaviour (smiling, laughing, clapping, cheering), distracted behaviour (yawning, falling asleep expressions, looking at phones)" #UNMSoundBite #Games #Conservation https://t.co/cw4FYzhybZ https://t.co/SOkaXNRGkp
2686 days ago
"An example of a supplemental conservation game is the 'Freshwater Board Game' where players move around a board and face ecological events that help them advance or move backwards" #UNMSoundBite #Games #Conservation https://t.co/cwAn4vinDy https://t.co/6zb0dd3qeU
2686 days ago
"We adapted the experiential gaming model where students were immersed in goalorientated tasks found in real-life situations, and they tackled questions to complete actions for their main task." #UNMSoundBite #Games #Conservation https://t.co/3KFwTPfO0A https://t.co/5A7SSQBIj7
2688 days ago
"Classroom-based games were created for eight different #conservation topics for an annual Wildlife Conservation Course and an annual Diploma in International Wildlife Conservation Practice" #UNMSoundBite #Games https://t.co/ovQJZuqqKR https://t.co/ciKKr6muPv
2689 days ago
"We adapted the experiential gaming model where students were immersed in goalorientated tasks found in real-life situations, and they tackled questions to complete actions for their main task." #UNMSoundBite #Games #Conservation https://t.co/ovQJZuqqKR https://t.co/A4Kk7ryHi2
2693 days ago
"Classroom-based games were created for eight different #conservation topics for an annual Wildlife Conservation Course and an annual Diploma in International Wildlife Conservation Practice" #UNMSoundBite #Games https://t.co/ovQJZuqqKR https://t.co/XiRIQZrlun
2696 days ago
"The improved level of intrinsic motivation was mainly facilitated by increased social bonding between participants" #UNMSoundBite #Games #Conservation https://t.co/ovQJZuqqKR https://t.co/wjLB2aEFDU
2696 days ago
"We used a combination of repeated-measures design & counterbalanced measures design. Each student was subjected at least twice to Experiential Gaming & Didactic Instruction and at least once to Supplemental #Games" #UNMSoundBite #Conservation https://t.co/ovQJZuqqKR https://t.co/umcpvwlaWH
2697 days ago
"We used a combination of repeated-measures design & counterbalanced measures design. Each student was subjected at least twice to Experiential Gaming & Didactic Instruction and at least once to Supplemental #Games" #UNMSoundBite #Conservation https://t.co/ovQJZuqqKR https://t.co/NIAZrrMypW
2697 days ago
RT @UNMCProvost: "The improved level of intrinsic motivation was mainly facilitated by increased social bonding between participants" #UNM…
2697 days ago
RT @UNMCProvost: "The improved level of intrinsic motivation was mainly facilitated by increased social bonding between participants" #UNM…
2697 days ago
"The improved level of intrinsic motivation was mainly facilitated by increased social bonding between participants" #UNMSoundBite #Games #Conservation https://t.co/ovQJZuqqKR https://t.co/mqN2xLdwvW
2699 days ago
"Classroom-based games were created for eight different #conservation topics for an annual Wildlife Conservation Course and an annual Diploma in International Wildlife Conservation Practice" #UNMSoundBite #Games https://t.co/ovQJZuqqKR https://t.co/YoU9CMpsce
2702 days ago
"We used a combination of repeated-measures design & counterbalanced measures design. Each student was subjected at least twice to Experiential Gaming & Didactic Instruction and at least once to Supplemental #Games" #UNMSoundBite #Conservation https://t.co/ovQJZuqqKR https://t.co/3e8FnkG0BP
2704 days ago
"Classroom-based games were created for eight different #conservation topics for an annual Wildlife Conservation Course and an annual Diploma in International Wildlife Conservation Practice" #UNMSoundBite #Games https://t.co/ovQJZuqqKR https://t.co/vTrjSc6bKe
2706 days ago
"We used a combination of repeated-measures design & counterbalanced measures design. Each student was subjected at least twice to Experiential Gaming & Didactic Instruction and at least once to Supplemental #Games" #UNMSoundBite #Conservation https://t.co/ovQJZuqqKR https://t.co/7ssPLUlznx
2707 days ago
Case Study: Are games an effective method for teaching conservation? Dr Cedric Tan presents his research that explores the effectiveness of games on students' experiences and learning in relation to conservation. Read Cedric’s paper here https://t.co/EIWY29evbr @OxZooDept
2707 days ago
RT @UNMCProvost: "We adapted the experiential gaming model where students were immersed in goalorientated tasks found in real-life situatio…
2707 days ago
"We adapted the experiential gaming model where students were immersed in goalorientated tasks found in real-life situations, and they tackled questions to complete actions for their main task." #UNMSoundBite #Games #Conservation https://t.co/ovQJZuqqKR https://t.co/cWc63al9pe
2714 days ago
RT @UNMCProvost: "We used a combination of repeated-measures design & counterbalanced measures design. Each student was subjected at least…