Augmented reality in healthcare education: an integrative review

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Introduction

  • AR provides rich contextual learning for medical students to aid in achieving core competencies, such as decision making, effective teamwork and creative adaptation of global resources towards addressing local priorities (Frenk, Chen & Bhutta, 2010).

  • AR provides opportunities for more authentic learning and appeals to multiple learning styles, providing students a more personalized and explorative learning experience.

  • The patients’ safety is safeguarded if mistakes are made during skills training with AR.

Material and Methods

Inclusion and exclusion criteria

  • Research paper. There is no widespread accepted set of criteria with which to assess the quality of studies. Further, research paradigm is different across the various members of the academic community, such as developer, educator and doctor. We have not restricted the methodology and the writing style of the research papers but they should contain the following core information; clear description of the context, study aims, research question, study design, sampling, data collection and analysis, and findings. Papers were excluded if they did not describe the core information mentioned above.

  • AR. Augmented reality, which sometimes is referred to as ‘mixed reality‘, or ‘blended reality,’ is a technology that allows a live real-time direct or indirect real-world environment to be augmented/enhanced by computer-generated virtual imagery information (Carmigniani & Furht, 2011; Lee, 2012). It is different from virtual reality that completely immerses the user in a computer-generated virtual environment. We did not make a clear distinction between augmented reality and augmented virtuality (AV) where AR is closer to the real world and AV is closer to a pure virtual environment (Milgram & Colquhoun, 1999). Studies focusing on enhancing the user’s perception of and interaction with the real world through virtual information were included. It would be excluded if it only discussed the virtual environment.

  • Healthcare education. According to the glossary of medical education terms from AMEE, medical education is “the process of teaching, learning and training of students with an ongoing integration of knowledge, experience, skills, qualities, responsibility and values which qualify an individual to practice medicine” (Wojtczak, 2002, p 36). “With the growing understanding of the conditions for learning within medical care and health care, and the increasing focus on the ‘lifelong’ nature of medical education, medical education now, more so than in the past, needs to span three sectors: undergraduate, postgraduate and the continuing professional development of established clinicians” (Swanwick & Buckley, 2010, p 123). The two definitions represents to current established perspectives on medical education, the first with a process and outcome focus, while the second is acknowledging education as a lifelong continuum.

Search strategy and inclusion procedure

Data extraction and analysis

Results

Identification of relevant studies

Methodological quality of the identified studies

Use of augmented reality in healthcare education

Technical specifications

Strengths of AR in healthcare education

AR implemented in several healthcare areas and aimed at all level of learners
AR seems useful for improving healthcare education
Broad focus of research—from user acceptance, system development and testing, to the study of learning effects

Weaknesses of AR in healthcare education

Lack of learning theories to guide the design of AR
Traditional learning strategies applied
Mostly AR applications prototypes reported

Discussion

Comparison with existing literature

AR and educational theory

Study strengths and limitations

Conclusions

Supplemental Information

Appendix I: Description of 25 comparative studies included in the integrative review of AR in medical education

DOI: 10.7717/peerj.469/supp-1

Additional Information and Declarations

Competing Interests

The authors declare there are no competing interests.

Author Contributions

Egui Zhu conceived and designed the experiments, performed the experiments, analyzed the data, wrote the paper, prepared figures and/or tables, reviewed drafts of the paper.

Arash Hadadgar and Italo Masiello analyzed the data, reviewed drafts of the paper.

Nabil Zary conceived and designed the experiments, performed the experiments, analyzed the data, wrote the paper, reviewed drafts of the paper.

Funding

The project was funded with intramural funds from Karolinska Institutet. The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript.

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