The effect of using games in teaching conservation

2187 days ago
"Conservation education aims at developing lifelong knowledge and skills elevant for #conservation action" #UNMSoundBite #Games #Conservation https://t.co/O3hL9Ry7Uw https://t.co/VaZNjR8HPu
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
2192 days ago
"Classroom-based games were created for eight different #conservation topics for an annual Wildlife Conservation Course and an annual Diploma in International Wildlife Conservation Practice" #UNMSoundBite #Games https://t.co/kiqyqk3HJd https://t.co/bzcZlpCCdT
2198 days ago
"However, despite their increasing popularity in conservation education, we are unaware of published empirical evidence on the effectiveness of conservation #games" #UNMSoundBite #Conservation https://t.co/B62VpFyqmR https://t.co/dIKRNaKp34
2198 days ago
"We adapted the experiential gaming model where students were immersed in goalorientated tasks found in real-life situations, and they tackled questions to complete actions for their main task." #UNMSoundBite #Games #Conservation https://t.co/psEYel4kJr https://t.co/wDoGD6UDDy
2199 days ago
"In recent years, many techniques have emerged to integrate the conservation message with forms of delivery that immerse learners in different perspectives" #UNMSoundBite #Games #Conservation https://t.co/kXgcrRR38b https://t.co/k0zYS0Nt5c
2203 days ago
"Findings revealed multiple benefits of the classroom Experiential Gaming c/f Didactic Instruction approach, such as increased attention retention, increased engagement and added intrinsic motivation" #UNMSoundBite #Games #Conservation https://t.co/BEm5dQR22Z https://t.co/SA3xUVRJyG
2207 days ago
"Findings revealed multiple benefits of the classroom Experiential Gaming c/f Didactic Instruction approach, such as increased attention retention, increased engagement and added intrinsic motivation" #UNMSoundBite #Games #Conservation https://t.co/BEm5dQR22Z https://t.co/Bl8wRoTI7f
2207 days ago
"Experiential #games could also be an educational approach towards building capacity among conservationists in both NGOs and governmental organisations" #UNMSoundBite #Conservation https://t.co/1wCMO2fKV5 https://t.co/XDJOzs8KPn
2209 days ago
"We noted the frequency of joyful behaviour (smiling, laughing, clapping, cheering), distracted behaviour (yawning, falling asleep expressions, looking at phones)" #UNMSoundBite #Games #Conservation https://t.co/iqI75fi0a3 https://t.co/E4DrBvBzzu
2211 days ago
"Data were collected over two cycles, a total sample size of 55 multinational students" #UNMSoundBite #Games #Conservation https://t.co/HVbph7yvwa https://t.co/WNw4RdgoL0
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
2226 days ago
"We noted the frequency of joyful behaviour (smiling, laughing, clapping, cheering), distracted behaviour (yawning, falling asleep expressions, looking at phones)" #UNMSoundBite #Games #Conservation https://t.co/iqI75fi0a3 https://t.co/uTvlpXP0wf
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
2231 days ago
"We used a combination of repeated-measures design & counterbalanced measures design. Each student was subjected at least twice to Experiential Gaming & Didactic Instruction and at least once to Supplemental #Games" #UNMSoundBite #Conservation https://t.co/X32qNw6w7p https://t.co/dBQybJXZPy
2232 days ago
"#Games can be a powerful tool for demonstrating and teaching conservation concepts to both children and adults" #UNMSoundBite #Conservation https://t.co/wT4Nnv5iJG https://t.co/hmUqobZNnt
2232 days ago
"We compared students? perception, learning and behavioural responses to the treatments, including measures of student personality types and learning styles as explanatory variables" #UNMSoundBite #Games #Conservation https://t.co/A8A4inuIB8 https://t.co/eqXXR6F6mK
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
2243 days ago
"We used a combination of repeated-measures design & counterbalanced measures design. Each student was subjected at least twice to Experiential Gaming & Didactic Instruction and at least once to Supplemental #Games" #UNMSoundBite #Conservation https://t.co/X32qNw6w7p https://t.co/9dIuUxiVER
The effect of using games in teaching conservation https://t.co/XLKqGxEGWi #games
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games
The effect of using games in teaching conservation https://t.co/XLKqGxWikS #games