Problem gamblers spend less money when loot boxes are removed from a game: a before and after study of Heroes of the Storm

1105 days ago
https://t.co/cuuA1o57vG
RT @NICK30056864: ソシャゲのガチャがギャンブル依存症に影響しているという根拠データとなる論文が先月末に出てましたね。 今後ゲーム依存症の研究も加速化していきそうです。 ギャンブル依存症の人は課金に注意してくださいね! 添付の画像の実線がいわゆるギャンブル…
RT @NICK30056864: ソシャゲのガチャがギャンブル依存症に影響しているという根拠データとなる論文が先月末に出てましたね。 今後ゲーム依存症の研究も加速化していきそうです。 ギャンブル依存症の人は課金に注意してくださいね! 添付の画像の実線がいわゆるギャンブル…
RT @NICK30056864: ソシャゲのガチャがギャンブル依存症に影響しているという根拠データとなる論文が先月末に出てましたね。 今後ゲーム依存症の研究も加速化していきそうです。 ギャンブル依存症の人は課金に注意してくださいね! 添付の画像の実線がいわゆるギャンブル…
ソシャゲのガチャがギャンブル依存症に影響しているという根拠データとなる論文が先月末に出てましたね。 今後ゲーム依存症の研究も加速化していきそうです。 ギャンブル依存症の人は課金に注意してくださいね! 添付の画像の実線がいわゆるギャンブル依存症のデータです。 https://t.co/LKXBzSwmHP https://t.co/y2hqe1Dmya
1629 days ago
RT @ProgramGAP: "..exploratory analyses revealed ... a significant link between problem gambling severity and percentile reduction in spend…
"..exploratory analyses revealed ... a significant link between problem gambling severity and percentile reduction in spending when loot boxes were removed from a game: the more severe an individual’s problem gambling, the more their spending was reduced" https://t.co/4Y8bV0kciU
1633 days ago
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
1637 days ago
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
1637 days ago
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
1638 days ago
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
1638 days ago
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
1639 days ago
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…
RT @davidzendle: *New loot boxes paper* "Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. T…