*New loot boxes paper*
"Loot boxes may have generated as much as $30 billion for the video game industry in 2018 alone. These results suggest that this revenue may have been driven, at least in part, by gambling problems amongst gamers."
My article with @sjoerdmb and @DieenJaap has been published today in @thePeerJ.
#Walking and #running are different in terms of #footplacementstrategy. https://t.co/gOCVNqCGGZ #Neuroscience #Kinesiology https://t.co/CCdCs2v6P8
Optimizing drug selection in psychopharmacology based on 40 significant CYP2C19- and CYP2D6-biased adverse drug reactions of selective serotonin reuptake inhibitors https://t.co/F67BHOSTbn @thePeerJ https://t.co/4yz5Y1FLJD