Preprints (not yet peer-reviewed)

41 downloads
102 views

The field of crowdsourcing for medicine has substantially expanded. We define crowdsourcing as an organization having a large group attempt to solve community problem, then share the solution with the broader public. Large groups of individuals can participate...

["Global Health","Health Policy","Infectious Diseases","Internal Medicine","Human-Computer Interaction"]
doi:10.7287/peerj.preprints.27331v1
50 downloads
76 views

This paper describes a method that uses georeferenced landscape pictures extracted from open picture collections for the determination of the population's interest in spatial features. The automated method takes into account the coordinates of the camera position...

["Human-Computer Interaction","Computer Vision","Visual Analytics"]
doi:10.7287/peerj.preprints.27234v1
34 downloads
72 views

This paper presents a platform aiming the ease of the debate between citizens. In the early 2010’ies, governments are seeking new ways to be more accountable and transparent towards their citizens; marking a renewal in public participation. In return, citizens...

["Human-Computer Interaction","Emerging Technologies","Social Computing","Spatial and Geographic Information Systems"]
doi:10.7287/peerj.preprints.27207v1
69 downloads
93 views

Smapshot is a web-based participatory virtual globe where users can georeference historical images of the landscape by clicking a minimum of six well identifiable correspondence points between the image and a 3D virtual globe. The images database is expected to...

["Human-Computer Interaction","Computer Education","Computer Vision","Graphics","Spatial and Geographic Information Systems"]
doi:10.7287/peerj.preprints.27204v1
104 downloads
148 views

Bioinformatics is a highly interdisciplinary field providing applications for scientists from many disciplines. Installing and starting applications on the command-line (CL) is a problem for many scientists, nonetheless, most methods are implemented with a CL interface...

["Bioinformatics","Science and Medical Education","Human-Computer Interaction","Computational Science"]
doi:10.7287/peerj.preprints.27095v1
98 downloads
302 views

Open Government Data (OGD) is seen as a way to promote transparency, as well as to provide information to the population by opening data related to various government sectors and processes. By using applications developed with this type of data, citizens gain knowledge...

["Human-Computer Interaction","Social Computing","Software Engineering"]
doi:10.7287/peerj.preprints.27073v1
58 downloads
210 views

One purpose of wikis is the collaborative generation of content. During creation processes, controversies between authors emerge that they discuss on the article's talk page. Research suggests that controversies based on opposing points of view and contradictory...

["Psychiatry and Psychology","Human-Computer Interaction","Computational Science"]
doi:10.7287/peerj.preprints.27018v1
95 downloads
181 views

This paper discusses the difficulties experienced by bioinformaticians while working with extensive data generated from extended molecular dynamics simulations. For better experimental analysis, it often becomes crucial to conduct simulations up to extended periods...

["Bioinformatics","Human-Computer Interaction"]
doi:10.7287/peerj.preprints.26920v1
864 downloads
753 views

The rapid increase in volume and complexity of biomedical data requires changes in research, communication, training, and clinical practices. This includes learning how to effectively integrate automated analysis with high-data-density visualizations that clearly...

["Computational Biology","Science and Medical Education","Human-Computer Interaction","Data Science"]
doi:10.7287/peerj.preprints.26896v1
149 downloads
346 views

Background Massive open online courses (MOOCs) are technological innovations have been successfully applied in a wide variety of disciplines to deliver quality online education. These courses are an area of intense focus of educational research. Preliminary studies...

["Science and Medical Education","Human-Computer Interaction"]
doi:10.7287/peerj.preprints.26879v1
147 downloads
575 views

Potential benefits of multiscreen and multiple device environments were assessed using three different computing environments. A single factor, within-subject study was conducted with 18 engineering students in a laboratory experiment. Three levels for the computing...

["Human-Computer Interaction","Mobile and Ubiquitous Computing"]
doi:10.7287/peerj.preprints.26826v1
231 downloads
357 views

There are numerous models for affective states classification and social behavior description. Despite proving their reliability, some of these classifications turn out to be redundant, while others — insufficient for certain practical purposes. In this paper we...

["Psychiatry and Psychology","Science and Medical Education","Human-Computer Interaction","Data Mining and Machine Learning"]
doi:10.7287/peerj.preprints.26729v1
60 downloads
156 views

Our work addresses the problem of automatically recognising a Sign Language alphabet from a given still image obtained under arbitrary illumination. To solve this problem, we designed a computational framework that is founded on the notion that shape features are...

["Human-Computer Interaction","Computer Vision"]
doi:10.7287/peerj.preprints.26725v1
471 downloads
919 views

Emotion expression encompasses various types of information, including face and eye movement, voice and body motion. Most of the studies in automated affective recognition use faces as stimuli, less often they include speech and even more rarely gestures. Emotions...

["Neuroscience","Human-Computer Interaction","Computational Science","Data Mining and Machine Learning","Data Science"]
doi:10.7287/peerj.preprints.26688v1
219 downloads
460 views

Most of today’s scientific research relies on computers and software not only for administrational tasks, but also for processing scientific information. Examples of such computer-aided research are the analysis of experimental data or the simulation of phenomena...

["Human-Computer Interaction","Digital Libraries","Scientific Computing and Simulation"]
doi:10.7287/peerj.preprints.26633v1
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