Peer-reviewed Articles - General

29 downloads
172 views

Background Automated driving is often proposed as a solution to human errors. However, fully automated driving has not yet reached the point where it can be implemented in real traffic. This study focused on adaptively allocating steering control either to the...

["Human-Computer Interaction","Multimedia"]
doi:10.7717/peerj-cs.166
37 downloads
283 views

Potential benefits of multiscreen and multiple device environments were assessed using three different computing environments. A single factor, within-subject study was conducted with 18 engineering students in a laboratory experiment. Three levels for the computing...

["Human-Computer Interaction","Mobile and Ubiquitous Computing"]
doi:10.7717/peerj-cs.162
189 downloads
1,043 views

Most of today’s scientific research relies on computers and software for processing scientific information. Examples of such computer-aided research are the analysis of experimental data or the simulation of phenomena based on theoretical models. With the rapid...

["Human-Computer Interaction","Digital Libraries","Scientific Computing and Simulation"]
doi:10.7717/peerj-cs.158
245 downloads
721 views

A spatial data infrastructure (SDI) is a framework of geospatial data, metadata, users and tools intended to provide an efficient and flexible way to use spatial information. One of the key software components of an SDI is the catalogue service which is needed...

["Human-Computer Interaction","Spatial and Geographic Information Systems"]
doi:10.7717/peerj-cs.152
158 downloads
1,176 views

The relationship between a driver’s glance orientation and corresponding head rotation is highly complex due to its nonlinear dependence on the individual, task, and driving context. This paper presents expanded analytic detail and findings from an effort that...

["Human-Computer Interaction","Data Mining and Machine Learning"]
doi:10.7717/peerj-cs.146
1 citation
477 downloads
1,789 views

User eXperience (UX) is a key factor in the success of software systems. Many software companies face challenges in their work with UX. Existing research does not analyze UX practices and challenges in relation to other software quality characteristics or, in particular,...

["Human-Computer Interaction","Software Engineering"]
doi:10.7717/peerj-cs.130
2 citations
434 downloads
1,393 views

GitHub is a widely used online collaborative software development environment. In this paper, we describe curation projects as a new category of GitHub project that collects, evaluates, and preserves resources for software developers. We investigate: (1) what motivates...

["Human-Computer Interaction","Software Engineering"]
doi:10.7717/peerj-cs.134
337 downloads
1,731 views

Virtual reality (VR) applications have disseminated throughout several fields, with a special quest for immersion. The avatar is one of the key constituents of immersive applications, and avatar resemblance can provoke diverse emotional responses from the user....

["Human-Computer Interaction","Emerging Technologies"]
doi:10.7717/peerj-cs.128
395 downloads
2,226 views

Motivation Scientists increasingly rely on intelligent information systems to help them in their daily tasks, in particular for managing research objects, like publications or datasets. The relatively young research field of Semantic Publishing has been addressing...

["Human-Computer Interaction","Artificial Intelligence","Data Mining and Machine Learning","Digital Libraries"]
doi:10.7717/peerj-cs.121
1 citation
1,605 downloads
5,333 views

The timely publication of scientific results is essential for dynamic advances in science. The ubiquitous availability of computers which are connected to a global network made the rapid and low-cost distribution of information through electronic channels possible....

["Computer Education","Computer Networks and Communications","Digital Libraries","Human-Computer Interaction","World Wide Web and Web Science"]
doi:10.7717/peerj-cs.112
8 citations
1,460 downloads
36,861 views

Biases against women in the workplace have been documented in a variety of studies. This paper presents a large scale study on gender bias, where we compare acceptance rates of contributions from men versus women in an open source software community. Surprisingly,...

["Human-Computer Interaction","Social Computing","Programming Languages","Software Engineering"]
doi:10.7717/peerj-cs.111
2 citations
188 downloads
1,108 views

Background An increasing array of scientific fields face a “data deluge.” However, in many fields data are scarce, with implications for their epistemic status and ability to command funding. Consequently, they often attempt to develop infrastructure for data production,...

["Human-Computer Interaction","Digital Libraries"]
doi:10.7717/peerj-cs.97
238 downloads
1,549 views

End-user programming (EUP) is a common approach for helping ordinary people create small programs for their professional or daily tasks. Since end-users may not have programming skills or strong motivation for learning them, tools should provide what end-users...

["Human-Computer Interaction"]
doi:10.7717/peerj-cs.91
1 citation
292 downloads
1,388 views

Two cross-sectional studies investigated the effects of competition and cooperation with virtual players on exercise performance in an immersive virtual reality (VR) cycle exergame. Study 1 examined the effects of: (1) self-competition whereby participants played...

["Human-Computer Interaction","Emerging Technologies"]
doi:10.7717/peerj-cs.92
214 downloads
1,328 views

The reality gap is the discrepancy between simulation and reality—the same behavioural algorithm results in different robot swarm behaviours in simulation and in reality (with real robots). In this paper, we study the effect of the reality gap on the psychophysiological...

["Human-Computer Interaction","Adaptive and Self-Organizing Systems","Agents and Multi-Agent Systems","Artificial Intelligence","Robotics"]
doi:10.7717/peerj-cs.82

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