Peer-reviewed Articles - General

31 downloads
367 views

Motivation Scientists increasingly rely on intelligent information systems to help them in their daily tasks, in particular for managing research objects, like publications or datasets. The relatively young research field of Semantic Publishing has been addressing...

["Human-Computer Interaction","Artificial Intelligence","Data Mining and Machine Learning","Digital Libraries"]
doi:10.7717/peerj-cs.121
36 downloads
271 views

Background Other studies have assessed nonadherence to proton pump inhibitors (PPIs), but none has developed a screening test for its detection. Objectives To construct and internally validate a predictive model for nonadherence to PPIs. Methods This prospective...

["Drugs and Devices","Epidemiology","Gastroenterology and Hepatology","Pharmacology","Human-Computer Interaction"]
doi:10.7717/peerj.3455
55 downloads
422 views

Introduction Assessment of episodic memory has been traditionally used to evaluate potential cognitive impairments in senior adults. Typically, episodic memory evaluation is based on personal interviews and pen-and-paper tests. This article presents the design,...

["Neuroscience","Cognitive Disorders","Neurology","Human-Computer Interaction"]
doi:10.7717/peerj.3508
43 downloads
291 views

Understanding how proteins mutate is critical to solving a host of biological problems. Mutations occur when an amino acid is substituted for another in a protein sequence. The set of likelihoods for amino acid substitutions is stored in a matrix and input to alignment...

["Bioinformatics","Computational Biology","Human-Computer Interaction"]
doi:10.7717/peerj.3492
82 downloads
790 views

This study tested whether adults with autism spectrum disorder (ASD) are at higher risk for pathological game use than typically developing (TD) adults. Participants included 119 adults with and without ASD. Participants completed measures assessing daily hours...

["Cognitive Disorders","Psychiatry and Psychology","Human-Computer Interaction"]
doi:10.7717/peerj.3393
207 downloads
363 views

We investigated whether design experts or laypersons evaluate webpages differently. Twenty participants, 10 experts and 10 laypersons, judged the aesthetic value of a webpage in an EEG-experiment. Screenshots of 150 webpages, judged as aesthetic or as unaesthetic...

["Neuroscience","Neurology","Psychiatry and Psychology","Science and Medical Education","Human\u2013Computer Interaction"]
doi:10.7717/peerj.3440
326 downloads
1,979 views

The timely publication of scientific results is essential for dynamic advances in science. The ubiquitous availability of computers which are connected to a global network made the rapid and low-cost distribution of information through electronic channels possible....

["Human\u2013Computer Interaction","Computer Education","Computer Networks and Communications","Digital Libraries","World Wide Web and Web Science"]
doi:10.7717/peerj-cs.112
335 downloads
18,645 views

Biases against women in the workplace have been documented in a variety of studies. This paper presents a large scale study on gender bias, where we compare acceptance rates of contributions from men versus women in an open source software community. Surprisingly,...

["Human-Computer Interaction","Social Computing","Programming Languages","Software Engineering"]
doi:10.7717/peerj-cs.111
97 downloads
631 views

Introduction An increasing focus on personal electronic health records (PHRs) offers healthcare benefits for patients, particularly those in undeserved and marginalised populations, who are at risk of receiving less effective healthcare, and may have worse health...

["Health Policy","Public Health","Human-Computer Interaction"]
doi:10.7717/peerj.3268
105 downloads
973 views

Background Intervention programs to promote physical activity in older adults, either in group or home settings, have shown equivalent health outcomes but different results when considering adherence. Group-based interventions seem to achieve higher participation...

["Geriatrics","Kinesiology","Public Health","Human-Computer Interaction","Computational Science"]
doi:10.7717/peerj.3150
76 downloads
396 views

The literature indicates the best vibration positions and frequencies on the human body where tactile information is transmitted. However, there is a lack of knowledge about how to combine tactile stimuli for navigation. The aim of this study is to compare different...

["Kinesiology","Psychiatry and Psychology","Human-Computer Interaction"]
doi:10.7717/peerj.3082
79 downloads
378 views

Background Electronic Health Record (EHR)-based sepsis alert systems have failed to demonstrate improvements in clinically meaningful endpoints. However, the effect of implementation barriers on the success of new sepsis alert systems is rarely explored. Objective...

["Bioinformatics","Emergency and Critical Care","Human-Computer Interaction"]
doi:10.7717/peerj.3083
260 downloads
1,558 views

Background Illusions that alter perception of the body provide novel opportunities to target brain-based contributions to problems such as persistent pain. One example of this, mirror therapy, uses vision to augment perceived movement of a painful limb to treat...

["Neuroscience","Anaesthesiology and Pain Management","Drugs and Devices","Human-Computer Interaction"]
doi:10.7717/peerj.3023
2 citations
133 downloads
696 views

The successful navigation of social interactions depends on a range of cognitive faculties—including the ability to achieve joint attention with others to share information and experiences. We investigated the influence that intention monitoring processes have...

["Neuroscience","Cognitive Disorders","Human-Computer Interaction"]
doi:10.7717/peerj.2899
3 citations
178 downloads
563 views

Introduction The computing capabilities of state-of-the-art television sets and media centres may facilitate the introduction of computer-assisted evaluation at home. This approach would help to overcome the drawbacks of traditional pen-and-paper evaluations administered...

["Cognitive Disorders","Human-Computer Interaction"]
doi:10.7717/peerj.2845

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