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2025
Culturally Tailored Serious Game Design: A Revolutionary Model for Smart Agriculture
Human Behavior and Emerging Technologies
2025
DIGITAL GAME-BASED LEARNING FOR GRAMMAR IN EFL CONTEXTS: A SYSTEMATIC REVIEW
Bingöl Üniversitesi Sosyal Bilimler Enstitüsü Dergisi
2025
Educational Games for Mobile Applications: A Systematic Literature Mapping
Journal on Interactive Systems
2025
La enseñanza del inglés universitario en un entorno digital: la experiencia de China
Revista Española de Pedagogía
2025
Do mobile games improve language learning? A meta-analysis
Computer Assisted Language Learning
2025
The Palgrave Encyclopedia of Computer-Assisted Language Learning
2025
Toward a Gamification Framework for Requirement Elicitation: Insights From a Systematic Literature Review
Human Behavior and Emerging Technologies
2025
Unlocking Cybersecurity: A Game‐Changing Framework for Training and Awareness—A Systematic Review
Human Behavior and Emerging Technologies
2025
A Framework for Designing Courses by Synergizing Project‐Based Learning With Gamification
Human Behavior and Emerging Technologies
2025
The impact of gamified language learning apps on EFL learners’ motivation for spoken English development: A case of Duolingo
SHS Web of Conferences
2025
Transforming Healthcare Training: Personalized and Gamified First Aid Education
Human Behavior and Emerging Technologies
2024
The advantages of gamification for collecting linguistic data: A case study using Word Ladders
Online Journal of Communication and Media Technologies
2024
Exploring the influence of gender variation on the use of language learning apps in foreign language skill improvement
Research Journal in Advanced Humanities
2024
Technology-enhanced environmental learning: a practical guide to educational areas for urban educators
Environmental Research Communications
2024
Effect of learners’ autonomy on academic motivation and university students’ grit
Education and Information Technologies
2024
Eyeland: A Visually-Impaired Accessible English Learning Application Using a Design-Based Research Framework
IEEE Access
2024
Advances in Educational Technologies and Instructional Design
2024
Effect of using gamification and augmented reality in mechanical ventilation unit of critical care nursing on nurse students' knowledge, motivation, and self-efficacy: A randomized controlled trial
Nurse Education Today
2024
The Effect of the Mobile Application on Students’ Achievement, Readiness and Technology Acceptance
Journal of Teacher Education and Lifelong Learning
2024
Level up your coding: a systematic review of personalized, cognitive, and gamified learning in programming education
PeerJ Computer Science
2024
The Impact and Acceptance of Gamification by Learners in a Digital Literacy Course at the Undergraduate Level: Randomized Controlled Trial
JMIR Serious Games
2024
Investigating the influence of gamification on motivation and learning outcomes in online language learning
Frontiers in Psychology
2023
A Systematic Review of Gamification and Its Assessment in EFL Teaching
International Journal of Computer-Assisted Language Learning and Teaching
2023
Exploring learners’ continuous usage decisions regarding mobile-assisted language learning applications: A social support theory perspective
Education and Information Technologies
2023
Lecture Notes in Computer Science
2023
Quality assessment of mobile phone applications aimed at dental education
Cuadernos de Educación y Desarrollo
2023
Advances in database systems education: Methods, tools, curricula, and way forward
Education and Information Technologies
2023
Learning With Mobile Augmented Reality- and Automatic Speech Recognition-Based Materials for English Listening and Speaking Skills: Effectiveness and Perceptions of Non-English Major English as a Foreign Language Students
Journal of Educational Computing Research
2023
A comprehensive review of security threats and solutions for the online social networks industry
PeerJ Computer Science
2022
Lecture Notes in Networks and Systems
2022
Impact of telecommunication network on future of telemedicine in healthcare: A systematic literature review
International Journal of ADVANCED AND APPLIED SCIENCES
2022
The effects of introducing language learning software during the COVID-19 pandemic
Frontiers in Education
2022
EFL Learner Engagement in Automatic Written Evaluation
Frontiers in Psychology
2022
A Systematic Review on the Influence of Virtual Reality on Language Learning Outcomes
International Journal of Online Pedagogy and Course Design
2022
Mobile Learning Platform in Cloud Computing with Information Security and Android System
Security and Communication Networks
2022
Communications in Computer and Information Science
2022
Serious game design model for language learning in the cultural context
Education and Information Technologies
2021
How to Run Your Own Online Business: A Gamification Experience in ESL
Education Sciences
2021
2021 International Conference on Innovative Computing (ICIC)
2021
Systematic Analysis of Effectiveness of Using Mobile Technologies (MT) in Teaching and Learning Foreign Language
Online Journal of Communication and Media Technologies
2021
2021 International Conference on Innovative Computing (ICIC)
2021
Introductory programming course: review and future implications
PeerJ Computer Science
2021
2021 International Conference on Innovative Computing (ICIC)
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