Citation sources

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2025
Bidirectional relationships between desire thinking and gambling disorder tendency: Insights from a longitudinal study of Esports gamblers
Journal of Behavioral Addictions
2025
Gambling Progression in Young Adults Following Online Casino-Gambling Legalization in Switzerland
Journal of Gambling Studies
2025
‘It Doesn’t Give Off the Gambling Vibes … It Just Feels Like a Part of the Game’: Adolescents’ Experiences and Perceptions of Simulated Gambling While Growing Up
International Journal of Mental Health and Addiction
2025
Information Technology and Law Series
2025
The experiences and engagement patterns of young adults who regularly view gambling livestreams: a qualitative interview study
Addiction Research & Theory
2025
Not all traders gamble, but some gamblers trade: a latent class analysis of trading and gambling behaviors among retail investors
Public Health
2024
To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity
Computers in Human Behavior
2024
Encyclopedia of Computer Graphics and Games
2024
Making Complexity Measurable in Practice: A Formal Analysis of Gamble-Play media
Games and Culture
2024
Gaming the system: suboptimal compliance with loot box probability disclosure regulations in China
Behavioural Public Policy
2024
The Lancet Public Health Commission on gambling
The Lancet Public Health
2024
The associations between autistic characteristics and microtransaction spending
Scientific Reports
2024
Engagement in New Gambling Practices and its Association with Gambling Disorder, Impulsivity, and Cognitive Distortions: Findings from a Nationally Representative Sample of Spanish Gamblers
Journal of Gambling Studies
2024
Harmful types of gambling: changes and emerging trends in longitudinal helpline data
European Journal of Public Health
2023
The Potential Harm of Gambling Streams to Minors
Journal of the American Academy of Child & Adolescent Psychiatry
2023
Regulation of Video Gaming Loot Boxes: Lessons for South Africa from Abroad
Potchefstroom Electronic Law Journal
2023
Understanding Esports-related Betting and Gambling: A Systematic Review of the Literature
Journal of Gambling Studies
2023
Loot Box: The Fusion of Gaming and Gambling
Advances in Social Sciences
2023
Loot box consumption by adolescents pre- and post- pandemic lockdown
PeerJ
2023
Counterplay: Circumventing the Belgian Ban on Loot Boxes by Adolescents
Proceedings of the ACM on Human-Computer Interaction
2023
Normalization of Chance-Based Mechanisms in Mobile Games for Children: A Descriptive Analysis
Journal of Gambling Studies
2023
Current loot box warnings are ineffective for informing consumers
Computers in Human Behavior
2023
The Many Faces of Monetisation: Understanding the Diversity and Extremity of Player Spending in Mobile Games via Massive-scale Transactional Analysis
Games: Research and Practice
2023
Not all games are created equal: Adolescents who play and spend money on simulated gambling games show greater risk for gaming disorder
Addictive Behaviors
2023
Simulated Gambling: An Explorative Study Based on a Representative Survey
Journal of Gambling Studies
2023
The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games
Royal Society Open Science
2022
Factors related to the dual condition of gambling and gaming disorders: A path analysis model
Journal of Psychiatric Research
2022
What’s in the box? Exploring UK players’ experiences of loot boxes in games; the conceptualisation and parallels with gambling
PLOS ONE
2022
Gaming-Gambling Convergence: Trends, Emerging Risks, and Legislative Responses
International Journal of Mental Health and Addiction
2022
Loot boxes use, video gaming, and gambling in adolescents: Results from a path analysis before and during COVID-19-pandemic-related lockdown in Italy
Frontiers in Psychology
2022
Loot boxes in Spanish adolescents and young adults: Relationship with internet gaming disorder and online gambling disorder
Computers in Human Behavior
2022
Opening Pandora’s Loot Box: Weak Links Between Gambling and Loot Box Expenditure in China, and Player Opinions on Probability Disclosures and Pity-Timers
Journal of Gambling Studies
2022
Skin Gambling Contributes to Gambling Problems and Harm After Controlling for Other Forms of Traditional Gambling
Journal of Gambling Studies
2022
Do Gamers Play for Money? A Moderated Mediation of Gaming Motives, Relative Deprivation, and Upward Mobility
International Journal of Environmental Research and Public Health
2022
Development and Validation of a Risk Assessment Tool for Gaming Disorder in China: The Gaming Hazard Assessment Scale
Frontiers in Public Health
2022
“These People Had Taken Advantage of Me”: A Grounded Theory of Problematic Consequences of Player Interaction with Mobile Games Perceived as “Designed to Drive Spending”
Human Behavior and Emerging Technologies
2022
Exploring the association between loot boxes and problem gambling: Are video gamers referring to loot boxes when they complete gambling screening tools?
Addictive Behaviors
2022
Spending Money in Free-to-Play Games: Sociodemographic Characteristics, Motives, Impulsivity and Internet Gaming Disorder Specificities
International Journal of Environmental Research and Public Health
2022
Encyclopedia of Computer Graphics and Games
2022
The role of microtransactions in Internet Gaming Disorder and Gambling Disorder: A preregistered systematic review
Addictive Behaviors Reports
2022
Reliability Generalization Meta-Analysis of Internet Gaming Disorder Scale
Healthcare
2022
Self-Generated Motives of Social Casino Gamers
Journal of Gambling Studies
2022
Loot box engagement: A scoping review of primary studies on prevalence and association with problematic gaming and gambling
PLOS ONE
2022
Adolescent betting on esports using cash and skins: Links with gaming, monetary gambling, and problematic gambling
PLOS ONE
2021
Links between problem gambling and spending on booster packs in collectible card games: A conceptual replication of research on loot boxes
PLOS ONE
2021
Characteristics of Gamers who Purchase Loot Box: a Systematic Literature Review
Current Addiction Reports
2021
Meta-analysis of the relationship between problem gambling, excessive gaming and loot box spending
International Gambling Studies
2021
Between two worlds: Exploring esports betting in relation to problem gambling, gaming, and mental health problems
Journal of Behavioral Addictions
2021
Offering small tangible rewards within social casino games increases in-play bets but does not impact real-money gambling
Addictive Behaviors
2021
Are esports bettors a new generation of harmed gamblers? A comparison with sports bettors on gambling involvement, problems, and harm
Journal of Behavioral Addictions
2021
Games Without Frontiers?
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