Advisory Board and Editors Human-Computer Interaction

Chieko Asakawa

A member of the ACM, the Information Processing Society of Japan, and IBM Academy of Technology. She has been supporting accessibility related open standards efforts, and 2010 she served as a co-general chair for the international conference for Web accessibility (W4A). She was inducted into the Women in Technology International (WITI) Hall of Fame in 2003, and she has been actively working to help women engineers pursue technical careers. Chieko was appointed to IBM Fellow in 2009.

Benjamin B. Bederson

Professor Benjamin B. Bederson is Associate Provost of Learning Initiatives and Executive Director of the Teaching and Learning Transformation Center (TLTC). As a professor of Computer Science and prior director of the Human-Computer Interaction Lab at the University of Maryland, he has a life-time of experience designing, building and studying interactive and educational systems. ACM Distinguished Scientist and CHI Fellow.

Christine L Borgman

Christine L. Borgman, Professor & Presidential Chair in Information Studies at UCLA, is the author Big Data, Little Data, No Data ( 2015), Scholarship in the Digital Age (2007) and From Gutenberg to the Global Information Infrastructure (2000), and about 200 other publications in information studies, computer science, and communication. She is a Fellow of the ACM and of AAAS; and a member of the Board of Directors of the Electronic Privacy Information Center.

Amy S Bruckman

Amy Bruckman is a professor and Associate Chair in the School of Interactive Computing at the Georgia Institute of Technology, where she does research on collaborative computing. Bruckman received her Ph.D. from the MIT Media Lab's Epistemology and Learning group in 1997, and a B.A. in physics from Harvard University in 1987.

Simone Cardoso de Oliveira

Currently: Scientific Management & Business Developoment in a MedTech startup.
Past employments: Science Manager & Scientific Consultant. Head of the Coordination Site of a national research network, coordinator of training programs, research group leader, multiple postdocs (Germany and Israel).
Training: MSc, PhD in Biology, specialization in neuroscience, with focus on neurophysiology, motor control, neurotechnology and brain-machine interfaces.
Further expertise: Research funding, career development.
Other interests: Philosophy.

John M. Carroll

John M. Carroll researches methods and theory in HCI, particularly as applied to internet tools for collaborative learning and problem solving, and design of interactive systems. He received the Rigo Award and CHI Lifetime Achievement Award from ACM, and the Goldsmith Award from IEEE. He is a fellow of AAAS, ACM, IEEE, the Human Factors and Ergonomics Society, and the Association for Psychological Science, and received an honorary doctorate in engineering from Universidad Carlos III de Madrid.

Elizabeth F Churchill

Currently a Director of User Experience at Google, Dr. Elizabeth Churchill is an applied social scientist working in the area of human computer interaction, computer mediated communication, mobile/ubiquitous computing and social media.

Marta Cimitile

Marta Cimitile received her degree with full marks and honors in Ingegneria Gestionale in 11/12/2003 from the Facoltà degli Studi di Napoli “Federico II”, presenting a thesis in “Enterprise management: organizational and technical problems related to implementation of a CRM”.

She has also received her PhD in software engineering at the Department of Informatics in the University of Bari, presenting a thesis in: “Knowledge Economy in Software Engineering”.

Currently she is an Assistant Professor of Computer Science at the Faculty of Economics of the Unitelma Sapienza in Rome (Italy). Her main research is in the study and evolution of Process Mining, Process and Knowledge Management and Knowledge transfer in Open Innovation.

She was involved in several industrial projects for the realization of an Experience Factory for the knowledge storing and reuse and she made several teaching and training activities in the context of these research projects . She is also partner of the SER&Practices spin off company of the University of Bari.

Lynn Conway

Professor Emerita of Electrical Engineering & Computer Science, University of Michigan. Architect and principal author of the landmark 'Mead-Conway' text, "Introduction to VLSI Systems". Pioneering innovator of the digital e-commerce "fabless-design + silicon-foundry" microelectronics ecosystem. Elected Fellow, IEEE. Elected Member, NAE. Hon. Degrees, Trinity College and Illinois Institute of Technology. Wetherill Medal, Franklin Institute. James Clerk Maxwell Medal, IEEE.

Sally Jo Cunningham

Sally Jo Cunningham is a founding member of the New Zealand Digital Libraries Research Group, who are the developers of the Greenstone software. Her research primarily focuses on digital library users and their information behaviour, over text, image, video, and music documents; she is particularly interested in how information behaviour changes as people move to digital documents, and in how we can support the 'non-native' behaviour seen with physical collections, in the digital library.

Mary Czerwinski

Mary's research focuses primarily on emotion tracking, information worker task management, multitasking, and awareness systems for individuals and groups. Her background is in emotion tracking and awareness, visual attention and multitasking. She holds a Ph.D. in Cognitive Psychology from Indiana University in Bloomington. Mary was awarded the ACM SIGCHI Lifetime Service Award, was inducted into the CHI Academy, and became an ACM Distinguished Scientist in 2010.

Olga De Troyer

Olga De Troyer has a master degree in Mathematics and a Ph.D. in Computer Sciences. She has held research positions in industry and at universities. Since 1998 she is professor in the Computer Science Department of the Vrije Universiteit Brussel (Belgium) where she is co-director of the WISE research lab. Her research focus is on conceptual modeling formalisms and design methodologies. Over the years, the focus has moved from Database over Web systems towards Virtual Reality and Serious Games.