Distinguished professor of computer science at Naval Postgraduate School. Past president of ACM. Past editor in chief of Communications of ACM. Currently editor of ACM Ubiquity. Author of ten books, most recent Great Principles of Computing (MIT Press 2015). Author of over four hundred scientific papers and articles.
Research focus: applying insights from visual perception and cognition to the development of more effective virtual reality experiences and the more effective visual communication of complex information. Enjoys numerous collaborations, with colleagues from architectural design and neuropsychology to engineering and medicine. Recipient of 1999 Presidential Early Career Award for Scientists and Engineers; co-EIC of ACM Transactions on Applied Perception; program co-chair IEEE Virtual Reality 2015.
Lydia Kavraki received her B.A. in Computer Science from the University of Crete in Greece and her Ph.D. in Computer Science from Stanford University. Her research contributions are in physical algorithms and their applications in robotics as well as in computational structural biology and translational bioinformatics. Kavraki is the recipient of the ACM Grace Murray Hopper Award; a Fellow of ACM, IEEE, AAAS, AAAI, and AIMBE; and a member of the Institute of Medicine of the National Academies.
I was trained in mathematics and computer science at Tel Aviv University, now I am chairing the computer science department at Ben Gurion University. I have worked in the areas of computational geometry and bioinformatics, being mostly interested in shape resemblance and matching. Now I apply it to computer vision and image processing in my work on historical document analysis. We segment highly degraded documents, identify lines, and recognize words using pattern matching.
Prof. Daniel Thalmann is with the Nanyang Technological University, Singapore. Pioneer in research on Virtual Humans, he is coeditor-in-chief of the Journal of Computer Animation & Virtual Worlds, & editor of 7 journals. He has published 600 papers in Graphics, Animation, & Virtual Reality. Dr.hc from University Paul-Sabatier, France (2003), he also received the Eurographics Distinguished Career Award (2010) and the 2012 Canadian Human Computer Communications Society Achievement Award.
Professor of Computer Science at Simon Fraser University (SFU), Canada. Editor-in-chief of Computer Graphics Forum. Directs the graphics (GrUVi) lab. Obtained his Ph.D. from Dept. of Computer Science, University of Toronto, and his M.Math. and B.Math degrees from the University of Waterloo. Richard's research area is computer graphics with a focus on geometry modeling and processing, shape analysis, 3D content creation, and 3D printing.